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ATAL
2009
Springer
15 years 6 months ago
Adversarial search with procedural knowledge heuristic
We introduce an adversarial planning algorithm based on game tree search, which is applicable in large-scale multiplayer domains. In order to tackle the scalability issues of game...
Viliam Lisý, Branislav Bosanský, Mic...
ATAL
2007
Springer
15 years 6 months ago
Q-value functions for decentralized POMDPs
Planning in single-agent models like MDPs and POMDPs can be carried out by resorting to Q-value functions: a (near-) optimal Q-value function is computed in a recursive manner by ...
Frans A. Oliehoek, Nikos A. Vlassis
KES
2005
Springer
15 years 5 months ago
Optimal Remediation Design in Groundwater Systems by Intelligent Techniques
Abstract. This research develops an optimal planning model for pump-treatinject based groundwater remediation systems. Optimizing the design of the pump-treat-inject system is a no...
Hone-Jay Chu, Chin-Tsai Hsiao, Liang-Cheng Chang
ISER
2004
Springer
115views Robotics» more  ISER 2004»
15 years 5 months ago
Dynamic Virtual Fences for Controlling Cows
A virtual fence is created by applying an aversive stimulus to an animal when it approaches a predefined boundary. It is implemented by a small animal-borne computer system with a...
Zack J. Butler, Peter I. Corke, Ronald A. Peterson...
HPCN
1995
Springer
15 years 3 months ago
Discrete optimisation and real-world problems
In the global economy, proper organisation and planning of production and storage locations, transportation and scheduling are vital to retain the competitive edge of companies. Th...
Josef Kallrath, Anna Schreieck