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SIGCSE
2004
ACM
112views Education» more  SIGCSE 2004»
15 years 9 months ago
Great principles in computing curricula
The nearly three dozen core technologies of computing sit in a simple framework defined by great principles and by computing practices. The great principles are of two kinds, mech...
Peter J. Denning
DIGRA
2005
Springer
15 years 10 months ago
B.Sc. Computer Game Development ... Why not?
We were motivated to consider proposing/adopting a new curriculum by the decrease in student enrolments currently experienced by our computing science programs. This requirement f...
Libero Ficocelli, David Gregg
ICCD
2002
IEEE
88views Hardware» more  ICCD 2002»
16 years 1 months ago
Improving Processor Performance by Simplifying and Bypassing Trivial Computations
During the course of a program’s execution, a processor performs many trivial computations; that is, computations that can be simplified or where the result is zero, one, or equ...
Joshua J. Yi, David J. Lilja
CCGRID
2008
IEEE
15 years 11 months ago
GridBatch: Cloud Computing for Large-Scale Data-Intensive Batch Applications
To be competitive, Enterprises are collecting and analyzing increasingly large amount of data in order to derive business insights. However, there are at least two challenges to m...
Huan Liu, Dan Orban
PERCOM
2010
ACM
15 years 2 months ago
A tool suite to prototype pervasive computing applications
Abstract--Despite much progress, developing a pervasive computing application remains a challenge because of a lack of conceptual frameworks and supporting tools. This challenge in...
Damien Cassou, Julien Bruneau, Charles Consel