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FECS
2010
131views Education» more  FECS 2010»
15 years 2 months ago
The Mythical Creature Approach - A Simulation Alternative to Building Computer Architectures
In this paper, we present a method to help teach computer architecture (or computer organization) by developing an in class system where the students, themselves, compile high-leve...
Peter Jamieson, Darrel Davis, Brooke Spangler
ASPLOS
2009
ACM
16 years 5 months ago
3D finite difference computation on GPUs using CUDA
In this paper we describe a GPU parallelization of the 3D finite difference computation using CUDA. Data access redundancy is used as the metric to determine the optimal implement...
Paulius Micikevicius
LCR
1998
Springer
109views System Software» more  LCR 1998»
15 years 8 months ago
Expressing Irregular Computations in Modern Fortran Dialects
Abstract. Modern dialects of Fortran enjoy wide use and good support on highperformance computers as performance-oriented programming languages. By providing the ability to express...
Jan Prins, Siddhartha Chatterjee, Martin Simons
CHI
2011
ACM
14 years 8 months ago
MusEEGk: a brain computer musical interface
We present a novel integration of a brain-computer interface (BCI) with a music step sequencer composition program. Previous BCIs that utilize EEG data to form music provide users...
Yee Chieh "Denise" Chew, Eric Caspary
ICMCS
2008
IEEE
159views Multimedia» more  ICMCS 2008»
15 years 11 months ago
Using graphics devices in reverse: GPU-based Image Processing and Computer Vision
Graphics and vision are approximate inverses of each other: ordinarily Graphics Processing Units (GPUs) are used to convert “numbers into pictures” (i.e. computer graphics). I...
James Fung, Steve Mann