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GAMEON
2001
15 years 7 months ago
A New Computational Approach to the Game of Go
This paper investigates the application of neural network techniques to the creation of a program that can play the game of Go with some degree of success. The combination of soft...
Julian Churchill, Richard Cant, David Al-Dabass
CN
2008
118views more  CN 2008»
15 years 6 months ago
Modeling and computing throughput capacity of wireless multihop networks
Capacity is an important property for QoS support in Mobile Ad Hoc Networks (MANETs) and has been extensively studied. However, most approaches rely on simplified models (e.g., pr...
Patrick Stuedi, Gustavo Alonso
COMBINATORICS
2002
102views more  COMBINATORICS 2002»
15 years 5 months ago
Computation in Coxeter Groups-I. Multiplication
An efficient and purely combinatorial algorithm for calculating products in arbitrary Coxeter groups is presented, which combines ideas of Fokko du Cloux and myself. Proofs are lar...
Bill Casselman
SP
2002
IEEE
161views Security Privacy» more  SP 2002»
15 years 5 months ago
Improving Computer Security Using Extended Static Checking
We describe a method for finding security flaws in source code by way of static analysis. The method is notable because it allows a user to specify a wide range of security proper...
Brian Chess
CCGRID
2001
IEEE
15 years 9 months ago
Cluster Computing in the Classroom: Topics, Guidelines, and Experiences
- With the progress of research on cluster computing, more and more universities have begun to offer various courses covering cluster computing. A wide variety of content can be ta...
Amy W. Apon, Rajkumar Buyya, Hai Jin, Jens Mache