Abstract—Several successful approaches to software verificabased on the construction and analysis of an abstract reachability tree (ART). The ART represents unwindings of the co...
Dirk Beyer, Alessandro Cimatti, Alberto Griggio, M...
Most game programs have a large number of parameters that are crucial for their performance. Tuning these parameters by hand is rather difficult. Therefore automatic optimization a...
Distributing data is a fundamental problem in implementing efficient distributed-memory parallel programs. The problem becomes more difficult in environments where the participa...
D. Brent Weatherly, David K. Lowenthal, Mario Naka...
Multimedia stream processing is a rapidly evolving domain which requires much software development and expects high performance. Developing a streaming application often involves l...
Program errors are hard to find because of the cause-effect gap between the time when an error occurs and the time when the error becomes apparent to the programmer. Although debu...