Interactive, task-guided character controllers must be agile and responsive to user input, while retaining the flexibility to be readily authored and modified by the designer. C...
Sergey Levine, Jack M. Wang, Alexis Haraux, Zoran ...
We present a physically-based system to simulate and control the locomotion of soft body characters without skeletons. We use the finite element method to simulate the deformatio...
Active range acquisition systems such as light detection and ranging (LIDAR) and time-of-flight (TOF) cameras achieve high depth resolution but suffer from poor spatial resolutio...
Andrea Colaco, Ahmed Kirmani, Gregory A. Howland, ...
In this paper, we present a volume roaming system dedicated to oil and gas exploration. Our system combines probebased volume rendering with data processing and computing. The dai...
Timed Interval Calculus (TIC) is a highly expressive set-based notation for specifying and reasoning about embedded real-time systems. However, it lacks mechanical proving support...