Skeletal parallel programming enables us to develop parallel programs easily by composing ready-made components called skeletons. However, a simplycomposed skeleton program often l...
This article introduces our new approach to program representation for genetic programming (GP). We replace the usual s-expression representation scheme by a strongly-typed ion-ba...
The aim of this paper is to discuss how our pattern-based strategy for the visualization of data and control flow can effectively be used to animate the program and exhibit its beh...
Daniela Carneiro da Cruz, Pedro Rangel Henriques, ...
Abstract—Program performance optimisations, feedbackdirected iterative compilation and auto-tuning systems [1] all assume a fixed estimation of execution time given a fixed inp...
Abdelhafid Mazouz, Sid Ahmed Ali Touati, Denis Bar...
The assembly of components that can handle continuously changing data results in programs that are more interactive. Unfortunately, the code that glues together such components is ...