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EUROPAR
2003
Springer
15 years 10 months ago
Why Not Use a Pattern-Based Parallel Programming System?
Parallel programming is seen as an effective technique to improve the performance of computationally-intensive programs. This is done at the cost of increasing the complexity of t...
John Anvik, Jonathan Schaeffer, Duane Szafron, Kai...
POPL
2002
ACM
16 years 5 months ago
Towards automatic construction of staged compilers
Some compilation systems, such as offline partial evaluators and selective dynamic compilation systems, support staged optimizations. A staged optimization is one where a logicall...
Matthai Philipose, Craig Chambers, Susan J. Eggers
211
Voted
CHI
2004
ACM
15 years 10 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
145
Voted
ICALP
2007
Springer
15 years 9 months ago
Efficient Algorithms for Constant Well Supported Approximate Equilibria in Bimatrix Games
Abstract. In this work we study the tractability of well supported approximate Nash Equilibria (SuppNE in short) in bimatrix games. In view of the apparent intractability of constr...
Spyros C. Kontogiannis, Paul G. Spirakis
ICGA
2007
157views Optimization» more  ICGA 2007»
15 years 5 months ago
Computing "Elo Ratings" of Move Patterns in the Game of Go
Abstract. Move patterns are an essential method to incorporate domain knowledge into Go-playing programs. This paper presents a new Bayesian technique for supervised learning of su...
Rémi Coulom