The difficulty to write successful 19x19 go programs lies not only in the combinatorial complexity of go but also in the complexity of designing a good evaluation function containi...
The aggregation of conflicting preferences is a central problem in multiagent systems. The key difficulty is that the agents may report their preferences insincerely. Mechanism ...
We study various computational aspects of solving games using dominance and iterated dominance. We first study both strict and weak dominance (not iterated), and show that checki...
This work is a contribution to prioritized reasoning in logic programming in the presence of preference relations involving atoms. The technique, providing a new interpretation fo...
Abstract. In this paper we introduce a fixpoint semantics for quantitative logic programming, which is able to both combine and correlate evidence from different sources of infor...