Spectral decomposition of mesh geometry has first been introduced by Taubin for geometry processing purposes. It has been extended to address transmission issues by Karni & Go...
—In this paper, a packet-loss resilient, bandwidth-scalable 3-D graphics streaming system is proposed. It uses the Compressed Progressive Mesh (CPM) algorithm [1] to generate a h...
We show how spectral methods may be applied to 3D mesh data to obtain compact representations. This is achieved by projecting the mesh geometry onto an orthonormal basis derived f...
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
This paper describes a robust mechanism for transmitting 3D meshes over the Internet. TCP/IP is an excellent means for reliable transport over the Internet. However, multi-user, r...