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IJCAI
2007
15 years 6 months ago
Analogical Learning in a Turn-Based Strategy Game
A key problem in playing strategy games is learning how to allocate resources effectively. This can be a difficult task for machine learning when the connections between actions a...
Thomas R. Hinrichs, Kenneth D. Forbus
AIPS
2006
15 years 6 months ago
Goal Achievement in Partially Known, Partially Observable Domains
We present a decision making algorithm for agents that act in partially observable domains which they do not know fully. Making intelligent choices in such domains is very difficu...
Allen Chang, Eyal Amir
IJCAI
2001
15 years 6 months ago
Symbolic Dynamic Programming for First-Order MDPs
We present a dynamic programming approach for the solution of first-order Markov decisions processes. This technique uses an MDP whose dynamics is represented in a variant of the ...
Craig Boutilier, Raymond Reiter, Bob Price
CVPR
2011
IEEE
15 years 1 days ago
Mining Discriminative Co-occurrence Patterns for Visual Recognition
The co-occurrence pattern, a combination of binary or local features, is more discriminative than individual features and has shown its advantages in object, scene, and action rec...
Junsong Yuan, Ming Yang, Ying Wu
TCAD
2010
103views more  TCAD 2010»
14 years 11 months ago
Supervised Learning Based Power Management for Multicore Processors
- This paper presents a supervised learning based power management framework for a multi-processor system, where a power manager (PM) learns to predict the system performance state...
Hwisung Jung, Massoud Pedram