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CGA
2006
15 years 4 months ago
Declarative Optimization-Based Drama Management in Interactive Fiction
takes place in an abstract model, connected to therealgamebypassingmessagesbackandforth,asFigure2illustrates.ThegametellstheDMwhenplotpoints occur, and the DM tells the game when i...
Mark J. Nelson, Michael Mateas, David L. Roberts, ...
ISCA
1993
IEEE
153views Hardware» more  ISCA 1993»
15 years 8 months ago
An Adaptive Cache Coherence Protocol Optimized for Migratory Sharing
Parallel programs that use critical sections and are executed on a shared-memory multiprocessor with a writeinvalidate protocol result in invalidation actions that could be elimin...
Per Stenström, Mats Brorsson, Lars Sandberg
UAI
2001
15 years 5 months ago
The Optimal Reward Baseline for Gradient-Based Reinforcement Learning
There exist a number of reinforcement learning algorithms which learn by climbing the gradient of expected reward. Their long-run convergence has been proved, even in partially ob...
Lex Weaver, Nigel Tao
ICMAS
1998
15 years 5 months ago
How to Explore your Opponent's Strategy (almost) Optimally
This work presents a lookahead-based exploration strategy for a model-based learning agent that enables exploration of the opponent's behavior during interaction in a multi-a...
David Carmel, Shaul Markovitch
TSMC
2002
98views more  TSMC 2002»
15 years 4 months ago
The STAR automaton: expediency and optimality properties
Abstract--We present the STack ARchitecture (STAR) automaton. It is a fixed structure, multiaction, reward-penalty learning automaton, characterized by a star-shaped state transiti...
Anastasios A. Economides, Athanasios Kehagias