The paper presents a novel coding technique based on approximate geometry for images taken from arbitrary recording positions around a 3-D scene. Such data structures occur in ima...
A new image compression algorithm, Distortion Limited Wavelet Image Codec (DLWIC), is introduced. The codec is designed to be simple to implement, fast and have modest requirement...
Multimedia transmissions over heterogeneous networks require a high degree of flexibility from video compression systems. They are expected to be fully scalable, that is to say to...
Bidirectional texture functions (BTFs) represent the appearance of complex materials. Three major shortcomings with BTFs are the bulky storage, the difficulty in editing and the ...
This paper presents a streaming technique for synthetic texture intensive 3D animation sequences. There is a short latency time while downloading the animation, until an initial f...