This paper proposes making displays and input devices as first-class citizens in a networked system environment for collaborative applications. The paper describes a virtually sha...
We introduce and present preliminary results for a hybrid display system combining head-mounted and projector-based displays. Our work is motivated by a surgical training applicat...
Kok-Lim Low, Adrian Ilie, Greg Welch, Anselmo Last...
Abstract In this paper, we present a human-robot teaching framework that uses "virtual" games as a means for adapting a robot to its user through natural interaction in a...
In this paper we present a computational approach to developing effective training systems for virtual simulation environments. In particular, we focus on a Naval simulation syste...
Monica N. Nicolescu, Ryan E. Leigh, Adam Olendersk...
In this paper, we present the hierarchical QoS architecture for the virtual dancing environment. In this system, geographically distributed users share the virtual dancing hall an...