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EICS
2009
ACM
15 years 2 months ago
StateStream: a developer-centric approach towards unifying interaction models and architecture
Complex and dynamic interaction behaviors in applications such as Virtual Reality (VR) systems are difficult to design and develop. Reasons for this include the complexity and lim...
Gerwin de Haan, Frits H. Post
DEBU
2006
163views more  DEBU 2006»
14 years 9 months ago
Towards Activity Databases: Using Sensors and Statistical Models to Summarize People's Lives
Automated reasoning about human behavior is a central goal of artificial intelligence. In order to engage and intervene in a meaningful way, an intelligent system must be able to ...
Tanzeem Choudhury, Matthai Philipose, Danny Wyatt,...
BIOCOMP
2006
14 years 11 months ago
Surgeon's Magic Wand: A Screen Pointing Interactive Method
: A novel, non-touch, screen pointing "magic wand" interface is proposed for surgeon's use in an environment requiring simultaneous display of several patients'...
Naren Vira, Shaleen Vira
AAAI
1997
14 years 11 months ago
Intelligent Agents for the Synthetic Battlefield: A Company of Rotary Wing Aircraft
1 We have constructed a team of intelligent agents that perform the tasks of an attack helicopter company for a synthetic battlefield environment used for running largescale milita...
Randall W. Hill Jr., Johnny Chen, Jonathan Gratch,...
PERVASIVE
2004
Springer
15 years 3 months ago
Microbiology Tray and Pipette Tracking as a Proactive Tangible User Interface
Abstract. Many work environments can benefit from integrated computing devices to provide information to users, record users’ actions, and prompt users about the next steps to t...
Harlan Hile, Jiwon Kim, Gaetano Borriello