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EUROGRAPHICS
2010
Eurographics
15 years 6 months ago
Seamless Montage for Texturing Models
We present an automatic method to recover high-resolution texture over an object by mapping detailed photographs onto its surface. Such high-resolution detail often reveals inaccu...
Ran Gal, Yonatan Wexler, Eyal Ofek, Hugues Hoppe, ...
GRAPHICSINTERFACE
2004
14 years 11 months ago
Perspective Accurate Splatting
We present a novel algorithm for accurate, high quality point rendering, which is based on the formulation of splatting using homogeneous coordinates. In contrast to previous meth...
Matthias Zwicker, Jussi Räsänen, Mario B...
DAGM
2003
Springer
15 years 2 months ago
Real-Time Texture-Based 3-D Tracking
We present a tracking approach for textured surfaces which recovers the object motion in 6 degrees of freedom. We assume an arbitrary but known surface shape, and an image of the o...
Wolfgang Sepp, Gerd Hirzinger
84
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ICIP
2007
IEEE
15 years 11 months ago
Super-Resolved Facial Texture Under Changing Pose and Illumination
In this paper, we propose a method to incrementally superresolve 3D facial texture by integrating information frame by frame from a video captured under changing poses and illumin...
Jiangang Yu, Bir Bhanu, Yilei Xu, Amit K. Roy Chow...
ECCV
1992
Springer
15 years 1 months ago
Shape from Texture for Smooth Curved Surfaces
Projective distortion of surface texture observed in a perspective image can provide direct information about the shape of the underlying surface. Previous theories have generally...
Jonas Gårding