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CG
2005
Springer
14 years 9 months ago
A novel constrained texture mapping method based on harmonic map
In this paper, we present a novel constrained texture mapping method based on the harmonic map. We first project the surface of a 3D model on a planar domain by an angle-based-fla...
Yanwen Guo, Jin Wang, Hanqiu Sun, Xiufen Cui, Quns...
CORR
2010
Springer
207views Education» more  CORR 2010»
14 years 6 months ago
TILT: Transform Invariant Low-rank Textures
Abstract. In this paper, we show how to efficiently and effectively extract a rich class of low-rank textures in a 3D scene from 2D images despite significant distortion and warpin...
Zhengdong Zhang, Arvind Ganesh, Xiao Liang, Yi Ma
SI3D
2009
ACM
15 years 2 months ago
Human video textures
This paper describes a data-driven approach for generating photorealistic animations of human motion. Each animation sequence follows a user-choreographed path and plays continuou...
Matthew Flagg, Atsushi Nakazawa, Qiushuang Zhang, ...
CVPR
2011
IEEE
14 years 1 months ago
Projective Alignment of Range and Parallax Data
An approximately Euclidean representation of the visible scene can be obtained directly from a range, or ‘time-offlight’, camera. An uncalibrated binocular system, in contras...
Miles Hansard, Radu Horaud, Michel Amat, Seungkyu ...
ICPR
2008
IEEE
15 years 3 months ago
Face recognition based on LBP and orthogonal rank-one tensor projections
In this paper, a novel framework for face recognition based on discriminatively trained orthogonal rank-one tensor projections (ORO) and local binary pattern (LBP) is proposed. LB...
NuTao Tan, Lei Huang, Changping Liu