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GRAPHITE
2006
ACM
15 years 3 months ago
Camera textures
In this paper we introduce a novel real-time rendering technique for camera deformations that can be applied to lens distortions and non-realistic projections. Our technique is ba...
Martin Spindler, Marco Bubke, Tobias Germer, Thoma...
ECCV
2008
Springer
15 years 11 months ago
Analysis of Building Textures for Reconstructing Partially Occluded Facades
Abstract. As part of an architectural modeling project, this paper investigates the problem of understanding and manipulating images of buildings. Our primary motivation is to auto...
Thommen Korah, Christopher Rasmussen
WSCG
2003
155views more  WSCG 2003»
14 years 11 months ago
Recovering Registered Geometry and High Dynamic Range Texture with Coded Structured Light
In the last two decades the problem of accurately capturing the geometry of an object was extensively studied, while the acquisition of high-quality textures only in recent years ...
Asla Medeiros Sá, Paulo Cezar Pinto Carvalh...
93
Voted
DIAL
2006
IEEE
126views Image Analysis» more  DIAL 2006»
15 years 3 months ago
Dedicated Texture Based Tools for Characterisation of Old Books
This paper lies on the field of ancient patrimonial books valorization: it precisely relates to the development of suitable assistance tools for humanists and historians to help t...
Nicholas Journet, Rémy Mullot, Véron...
3DPVT
2004
IEEE
126views Visualization» more  3DPVT 2004»
15 years 1 months ago
Helmholtz Stereopsis on Rough and Strongly Textured Surfaces
Helmholtz Stereopsis (HS) has recently been explored as a promising technique for capturing shape of objects with unknown reflectance. So far, it has been widely applied to object...
Jean-Yves Guillemaut, Ondrej Drbohlav, Radim S&aac...