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CGI
1998
IEEE
15 years 1 months ago
Virtual 3D Sculpturing with a Parametric Hand Surface
Many techniques have been developed for 3D object deformation. These techniques have been widely used in most CAD/CAM systems. Intuitive while efficient methods for interactive 3D...
Janis P. Y. Wong, Rynson W. H. Lau, Lizhuang Ma
IE
2007
14 years 11 months ago
Through the looking glass: game worlds as representations and views from elsewhere
This paper describes the rationale and subsequent development stages of a work in progress: a graffiti toolkit for rich spatial 3D environments and an actual world mnemonic collec...
J. Turner, Nicola J. Bidwell
FPLAY
2008
14 years 11 months ago
Interactive accounting simulation environment for accounting education and training
In contrast to traditional teaching-and-learning environments whereby the teacher controls the learning (e.g., teacher-centered), video games present a learner-centered approach t...
Andrew Milner, Andrew Hogue, Bill Kapralos, John F...
CCGRID
2007
IEEE
15 years 1 months ago
Large Scale Deployment of Molecular Docking Application on Computational Grid infrastructures for Combating Malaria
Computational grids are solutions for several biological applications like virtual screening or molecular dynamics where large amounts of computing power and storage are required....
Vinod Kasam, Jean Salzemann, Nicolas Jacq, Astrid ...
CBMS
2007
IEEE
15 years 3 months ago
Problem Solving Environment for Medical Image Analysis
The development of Medical Image Analysis (MIA) applications that can successfully be applied in clinical practice is difficult for several reasons, one of them being the large am...
Ketan C. Maheshwari, Sílvia Delgado Olabarr...