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WETICE
2005
IEEE
15 years 3 months ago
Evaluation of an awareness distribution mechanism: A simulation approach
In distributed software engineering, the role of informal communication is frequently overlooked. Participants simply employ their own ad-hoc methods of informal communication. Co...
David Nutter, Cornelia Boldyreff
WORDS
2005
IEEE
15 years 3 months ago
A Framework for Preparing Experimental Evaluation of Rerouting Mechanisms
Since the deployment of real-time sensitive applications in the Internet, the research community has been struggling to leverage the IP best-effort networks for providing QoS assu...
Reinaldo de Barros Correia, Luiz F. Rust da Costa ...
NETGAMES
2004
ACM
15 years 3 months ago
Accuracy in dead-reckoning based distributed multi-player games
Distributed multi-player games use dead reckoning vectors to intimate other (at a distance) participating players about the movement of any entity by a controlling player. The dea...
Sudhir Aggarwal, Hemant Banavar, Amit Khandelwal, ...
CANDC
2009
ACM
15 years 1 months ago
Computational and cognitive infrastructures of stigma: empowering identity in social computing and gaming
Computing technologies such as games, social networking sites, and virtual environments often reproduce forms of social stigma encountered in everyday real life, as well as introd...
D. Fox Harrell
USS
2004
14 years 11 months ago
Tor: The Second-Generation Onion Router
We present Tor, a circuit-based low-latency anonymous communication service. This second-generation Onion Routing system addresses limitations in the original design by adding per...
Roger Dingledine, Nick Mathewson, Paul F. Syverson