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ACS
2007
14 years 11 months ago
Patch-generated Frames and Projectable Hulls
This article considers coherent frame homomorphisms h : L −→ M between coherent frames, which induce an isomorphism between the boolen frames of polars, with M projectable, and...
Anthony W. Hager, Jorge Martínez
ICPR
2004
IEEE
16 years 22 days ago
Robust Carving for Non-Lambertian Objects
This paper presents a new surface reconstruction method that extends previous carving methods for non-Lambertian objects by integrating the smoothness and image information of dif...
Gang Zeng, Sylvain Paris, Long Quan
CGF
2008
136views more  CGF 2008»
14 years 11 months ago
Floating Textures
We present a novel multi-view, projective texture mapping technique. While previous multi-view texturing approaches lead to blurring and ghosting artefacts if 3D geometry and/or c...
Martin Eisemann, Bert de Decker, Marcus A. Magnor,...
CVPR
2003
IEEE
16 years 1 months ago
Visual Hull Alignment and Refinement Across Time: A 3D Reconstruction Algorithm Combining Shape-From-Silhouette with Stereo
Visual Hull (VH) construction from silhouette images is a popular method of shape estimation. The method, also known as Shape-From-Silhouette (SFS), is used in many applications s...
German K. M. Cheung, Simon Baker, Takeo Kanade
ICPR
2008
IEEE
15 years 6 months ago
3D reconstruction by combining shape from silhouette with stereo
In this paper we propose a 3D reconstruction algorithm by combining shape from silhouette with stereo. Visual hull of the object is first derived from multi-view silhouette image...
Huei-Yung Lin, Jing-Ren Wu