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VR
2009
IEEE
319views Virtual Reality» more  VR 2009»
15 years 4 months ago
Virtual Heliodon: Spatially Augmented Reality for Architectural Daylighting Design
We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative design...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
TVCG
2011
257views more  TVCG 2011»
14 years 4 months ago
A Spatially Augmented Reality Sketching Interface for Architectural Daylighting Design
—We present an application of interactive global illumination and spatially augmented reality to architectural daylight modeling that allows designers to explore alternative desi...
Yu Sheng, Theodore C. Yapo, Christopher Young, Bar...
CVPR
2007
IEEE
15 years 11 months ago
Efficiently Determining Silhouette Consistency
Volume intersection is a frequently used technique to solve the Shape-From-Silhouette problem, which constructs a 3D object estimate from a set of silhouettes taken with calibrate...
Li Yi, David W. Jacobs
ICIP
2000
IEEE
15 years 11 months ago
3-D Reconstruction of Real-World Objects Using Extended Voxels
In this paper we present a voxel-based 3-D reconstruction technique that computes a set of non-transparent object surface voxels from a given set of calibrated camera views. We sh...
Eckehard G. Steinbach, Bernd Girod, Peter Eisert, ...
ACIVS
2006
Springer
15 years 1 months ago
Affine Epipolar Direction from Two Views of a Planar Contour
Most approaches to camera motion estimation from image sequences require matching the projections of at least 4 non-coplanar points in the scene. The case of points lying on a plan...
Maria Alberich-Carramiñana, Guillem Aleny&a...