This paper describes a system that uses a camera and a point light source to track a user's hand in three dimensions. Using depth cues obtained from projections of the hand a...
We present several methods for the estimation of relative pose between planes and cameras, based on projections of sets of coplanar features in images. While such methods exist fo...
This paper presents a novel probabilistic framework for 3D surface reconstruction from multiple stereo images. The method works on a discrete voxelized representation of the scene...
This paper presents two approaches for the representation and recognition of human action in video, aiming for viewpoint invariance. The paper first presents new results using a 2...
We illustrate how to consider a network of cameras as a single generalized camera in a framework proposed by Nayar [13]. We derive the discrete structure from motion equations for...