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FPLAY
2008
15 years 6 months ago
Crafting game-models using reactive system design
This paper presents a game-model of a gym training system, where the behavior of the system is specified using languages developed originally for reactive system design, which dri...
David Harel, Itai Segall, Hillel Kugler, Yaki Sett...
PVLDB
2010
115views more  PVLDB 2010»
15 years 3 months ago
CORADD: Correlation Aware Database Designer for Materialized Views and Indexes
We describe an automatic database design tool that exploits correlations between attributes when recommending materialized views (MVs) and indexes. Although there is a substantial...
Hideaki Kimura, George Huo, Alexander Rasin, Samue...
CHI
2005
ACM
16 years 5 months ago
Participatory design of an orientation aid for amnesics
We present the participatory design and evaluation of an orientation aid for individuals who have anterograde amnesia. Our design team included six amnesics who have extreme diffi...
Mike Wu, Ronald Baecker, Brian Richards
ASAP
1997
IEEE
156views Hardware» more  ASAP 1997»
15 years 9 months ago
Design methodology for digital signal processing
Improvements in semiconductor integration density and the resulting problem of having to manage designs of increasing complexity is an old one, but still current. The new challeng...
Gerhard Fettweis
121
Voted
CHI
2009
ACM
16 years 5 months ago
Supporting the design of network-spanning applications
In this case study, we describe our use of ECT, a tool intended to simplify the design and development of network-spanning applications. We have used ECT throughout the course of ...
Stefan Rennick Egglestone, Andy Boucher, Tom Rodde...