Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
In this paper, we evaluate the dependencies between tools, data and environment in process design kits, and present a framework for systematically analyzing the quality of the des...
We present the structure of an analog integrated circuit design laboratory to instruct at both, senior undergraduate and entry graduate levels. The teaching material includes: a l...
Design is a complex process often described as a collaboration between a designer and herself. In architectural design, a designer must consider the selection of a subset of actio...
Brett Bojduj, Ben Weber, Kai-Florian Richter, Sven...
The use of design patterns in a software system can provide strong indications about the rationale behind the system’s design. As a result, automating the detection of design pa...