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DIGRA
2005
Springer
15 years 10 months ago
Extending Soft Models to Game Design: Flow, Challenges and Conflicts
Challenge and conflict are elements that all game designers strive to engineer into their games. Research shows that challenge is what drives a high proportion of games players ye...
Abdennour El Rhalibi, Martin Hanneghan, Stephen Ta...
ISQED
2003
IEEE
119views Hardware» more  ISQED 2003»
15 years 10 months ago
System and Framework for QA of Process Design Kits
In this paper, we evaluate the dependencies between tools, data and environment in process design kits, and present a framework for systematically analyzing the quality of the des...
M. C. Scott, M. O. Peralta, Jo Dale Carothers
MSE
2003
IEEE
89views Hardware» more  MSE 2003»
15 years 10 months ago
An Analog Integrated Circuit Design Laboratory
We present the structure of an analog integrated circuit design laboratory to instruct at both, senior undergraduate and entry graduate levels. The teaching material includes: a l...
Antonio F. Mondragón-Torres, Terry Mayhugh ...
CSCWD
2008
Springer
15 years 6 months ago
Computer aided architectural design: Wayfinding complexity analysis
Design is a complex process often described as a collaboration between a designer and herself. In architectural design, a designer must consider the selection of a subset of actio...
Brett Bojduj, Ben Weber, Kai-Florian Richter, Sven...
WCRE
2005
IEEE
15 years 10 months ago
Design Pattern Detection in Eiffel Systems
The use of design patterns in a software system can provide strong indications about the rationale behind the system’s design. As a result, automating the detection of design pa...
Wei Wang, Vassilios Tzerpos