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SODA
2010
ACM
160views Algorithms» more  SODA 2010»
15 years 7 months ago
Solving Simple Stochastic Tail Games
Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Hugo Gimbert, Florian Horn
ICCBR
2009
Springer
15 years 4 months ago
Conceptual Neighborhoods for Retrieval in Case-Based Reasoning
Abstract. We present a case-based reasoning technique based on conceptual neighborhoods of cases. The system applies domain knowledge to the case retrieval process in the form of r...
Ben G. Weber, Michael Mateas
AIMSA
2008
Springer
15 years 4 months ago
Tailoring the Interpretation of Spatial Utterances for Playing a Board Game
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Andrea Corradini
CASES
2010
ACM
14 years 7 months ago
Instruction selection by graph transformation
Common generated instruction selections are based on tree pattern matching, but modern and custom architectures feature instructions, which cannot be covered by trees. To overcome...
Sebastian Buchwald, Andreas Zwinkau
RTA
2010
Springer
15 years 1 months ago
Modular Complexity Analysis via Relative Complexity
Abstract. In this paper we introduce a modular framework which allows to infer (feasible) upper bounds on the (derivational) complexity of term rewrite systems by combining differ...
Harald Zankl, Martin Korp