Stochastic games are a natural model for open reactive processes: one player represents the controller and his opponent represents a hostile environment. The evolution of the syste...
Abstract. We present a case-based reasoning technique based on conceptual neighborhoods of cases. The system applies domain knowledge to the case retrieval process in the form of r...
In order to build an intelligent system that allows human beings to cooperate with a computing machine to perform a given task it is important to account for the individual charact...
Common generated instruction selections are based on tree pattern matching, but modern and custom architectures feature instructions, which cannot be covered by trees. To overcome...
Abstract. In this paper we introduce a modular framework which allows to infer (feasible) upper bounds on the (derivational) complexity of term rewrite systems by combining differ...