Sciweavers

207 search results - page 40 / 42
» Proof Systems and Transformation Games
Sort
View
APPROX
2010
Springer
154views Algorithms» more  APPROX 2010»
14 years 11 months ago
The Checkpoint Problem
In this paper, we consider the checkpoint problem in which given an undirected graph G, a set of sourcedestinations {(s1, t1), (s1, t1), . . . , (sk, tk)} and a set of fixed paths...
MohammadTaghi Hajiaghayi, Rohit Khandekar, Guy Kor...
JCT
1998
193views more  JCT 1998»
14 years 9 months ago
Fractional Kernels in Digraphs
The aim of this note is to point out some combinatorial applications of a lemma of Scarf, proved first in the context of game theory. The usefulness of the lemma in combinatorics...
Ron Aharoni, Ron Holzman
CORR
2009
Springer
242views Education» more  CORR 2009»
14 years 7 months ago
Adaptive Scheduling of Data Paths using Uppaal Tiga
Abstract. We apply Uppaal Tiga to automatically compute adaptive scheduling strategies for an industrial case study dealing with a state-of-the-art image processing pipeline of a p...
Israa AlAttili, Fred Houben, Georgeta Igna, Steffe...
GECCO
2010
Springer
184views Optimization» more  GECCO 2010»
15 years 2 months ago
Transfer learning through indirect encoding
An important goal for the generative and developmental systems (GDS) community is to show that GDS approaches can compete with more mainstream approaches in machine learning (ML)....
Phillip Verbancsics, Kenneth O. Stanley
AVI
2008
14 years 12 months ago
Agent warp engine: formula based shape warping for networked applications
Computer visualization and networking have advanced dramatically over the last few years, partially driven by the exploding video game market. 3D hardware acceleration has reached...
Alexander Repenning, Andri Ioannidou