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» Proof and Computation in Geometry
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COMPGEOM
2004
ACM
15 years 4 months ago
A 2D kinetic triangulation with near-quadratic topological changes
Given a set of n points S in the plane, a triangulation of S is a subdivision of the convex hull into triangles whose vertices are from S. In the kinetic setting, the input point ...
Pankaj K. Agarwal, Yusu Wang, Hai Yu
IUI
2004
ACM
15 years 4 months ago
Robust sketched symbol fragmentation using templates
Analysis of sketched digital ink is often aided by the division of stroke points into perceptually-salient fragments based on geometric features. Fragmentation has many applicatio...
Heloise Hwawen Hse, Michael Shilman, A. Richard Ne...
104
Voted
VRCAI
2004
ACM
15 years 4 months ago
A novel approach to extract triangle strips for iso-surfaces in volumes
The Marching Cubes (MC) algorithm is a popular approach to extract iso-surfaces from volumetric data. This approach extracts triangles from the volume data for a specific iso-valu...
Jagannathan Lakshmipathy, Wieslaw L. Nowinski, Eri...
104
Voted
MOBICOM
2003
ACM
15 years 4 months ago
Topology control for wireless sensor networks
We consider a two-tiered Wireless Sensor Network (WSN) consisting of sensor clusters deployed around strategic locations and base-stations (BSs) whose locations are relatively fl...
Jianping Pan, Yiwei Thomas Hou, Lin Cai, Yi Shi, S...
VRST
2003
ACM
15 years 4 months ago
Incremental rendering of deformable trimmed NURBS surfaces
Trimmed NURBS surfaces are often used to model smooth and complex objects. Unfortunately, most existing hardware graphics accelerators cannot render them directly. Although there ...
Gary K. L. Cheung, Rynson W. H. Lau, Frederick W. ...