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ESEC
1999
Springer
15 years 9 months ago
A Component and Communication Model for Push Systems
We present a communication and component model for push systems. Surprisingly, despite the widespread use of many push services on the Internet, no such models exist. Our communica...
Manfred Hauswirth, Mehdi Jazayeri
VRST
2004
ACM
15 years 10 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
EMSOFT
2006
Springer
15 years 7 months ago
Reusable models for timing and liveness analysis of middleware for distributed real-time and embedded systems
Distributed real-time and embedded (DRE) systems have stringent constraints on timeliness and other properties whose assurance is crucial to correct system behavior. Formal tools ...
Venkita Subramonian, Christopher D. Gill, Cé...
AVI
2004
15 years 6 months ago
Observing and adapting user behavior in navigational 3D interfaces
In a navigation-oriented interaction paradigm, such as desktop, mixed and augmented virtual reality, recognizing the user needs is a valuable improvement, provided that the system...
Augusto Celentano, Fabio Pittarello
CODES
1999
IEEE
15 years 9 months ago
System synthesis utilizing a layered functional model
We propose a system synthesis method which bridges the gap between a highly abstract functional model and an efficient hardware or software implementation. The functional model is...
Ingo Sander, Axel Jantsch