People interact with interfaces to accomplish goals, and knowledge about human goals can be useful for building intelligent user interfaces. We suggest that modeling high, human-l...
Despite the growing interest for component-based systems, few works tackle the question of the trust we can bring into a component. This paper presents a method and a tool for bui...
We investigate the performance of longest-queue-first (LQF) scheduling (i.e., greedy maximal scheduling) for wireless networks under the SINR interference model. This interference...
Long Bao Le, Eytan Modiano, Changhee Joo, Ness B. ...
This paper introduces a collaborative project OSSmole which collects, shares, and stores comparable data and analyses of free, libre and open source software (FLOSS) development f...
Abstract. Navigational performance of artificial intelligence (AI) characters in computer games is gaining an increasingly important role in the perception of their behavior. Whil...