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CHI
1997
ACM
15 years 6 months ago
A Prototype Design Tool for Participants in Graphical Multiuser Environments
d in Extended Abstracts, Human Factors in Computing Systems (CHI conference proceedings), Association for Computing Machinery, 1997, pp. 246-247. Originally appeared as Working Pap...
Carol Strohecker, Barbara Barros
AGENTS
1997
Springer
15 years 6 months ago
A Methodology for Building Believable Social Agents
Believable agents are defined to be interactive versions of quality characters in traditional artistic media like film. Such agents are useful in applications such as interactive ...
W. Scott Neal Reilly
DIWEB
2001
15 years 3 months ago
Converting XML Data To UML Diagrams For Conceptual Data Integration
The demand for data integration is rapidly becoming larger as more and more information sources appear in modern enterprises. In many situations a logical (rather than physical) i...
Mikael R. Jensen, Thomas H. Møller, Torben ...
VG
2001
15 years 3 months ago
Image-Based Rendering of Surfaces from Volume Data
We present an image-based rendering technique to accelerate surfaces rendering from volume data. We cache the fully volume rendered image (called keyview) and use it to generate n...
Baoquan Chen, Arie E. Kaufman, Qingyu Tang
AIIDE
2009
15 years 3 months ago
Investigating the Interplay between Camera Viewpoints, Game Information, and Challenge
Players perceive information about game environments through a virtual camera. While a significant discussion in the industry and in academic research circles has centered around ...
Arnav Jhala, Martin Schwartz, Hector Perez Martine...