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ICCV
2007
IEEE
15 years 11 months ago
Retrieving actions in movies
We address recognition and localization of human actions in realistic scenarios. In contrast to the previous work studying human actions in controlled settings, here we train and ...
Ivan Laptev, Patrick Pérez
ICCV
2005
IEEE
15 years 11 months ago
3D Shape Recognition and Reconstruction Based on Line Element Geometry
This paper presents a new method for the recognition and reconstruction of surfaces from 3D data. Line element geometry, which generalizes both line geometry and the Laguerre geom...
Michael Hofer, Boris Odehnal, Helmut Pottmann, Tib...
ICML
2007
IEEE
15 years 10 months ago
Gradient boosting for kernelized output spaces
A general framework is proposed for gradient boosting in supervised learning problems where the loss function is defined using a kernel over the output space. It extends boosting ...
Florence d'Alché-Buc, Louis Wehenkel, Pierr...
CP
2009
Springer
15 years 10 months ago
Modelling Equidistant Frequency Permutation Arrays: An Application of Constraints to Mathematics
Equidistant Frequency Permutation Arrays are combinatorial objects of interest in coding theory. A frequency permutation array is a type of constant composition code in which each ...
Sophie Huczynska, Paul McKay, Ian Miguel, Peter Ni...
SARA
2009
Springer
15 years 4 months ago
Modelling Equidistant Frequency Permutation Arrays in Constraints
Equidistant Frequency Permutation Arrays are combinatorial objects of interest in coding theory. A frequency permutation array is a type of constant composition code in which each...
Ian P. Gent, Paul McKay, Ian Miguel, Peter Nightin...