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CSE
2009
IEEE
15 years 1 months ago
Churn Prediction in MMORPGs: A Social Influence Based Approach
Massively Multiplayer Online Role Playing Games (MMORPGs) are computer based games in which players interact with one another in the virtual world. Worldwide revenues for MMORPGs h...
Jaya Kawale, Aditya Pal, Jaideep Srivastava
ICDE
2006
IEEE
193views Database» more  ICDE 2006»
15 years 11 months ago
Probabilistic Message Passing in Peer Data Management Systems
Until recently, most data integration techniques involved central components, e.g., global schemas, to enable transparent access to heterogeneous databases. Today, however, with t...
Philippe Cudré-Mauroux, Karl Aberer, Andras...
MIDDLEWARE
2004
Springer
15 years 2 months ago
Architecture for resource allocation services supporting interactive remote desktop sessions in utility grids
Emerging large scale utility computing systems like Grids promise computing and storage to be provided to end users as a utility. System management services deployed in the middle...
Vanish Talwar, Bikash Agarwalla, Sujoy Basu, Raj K...
INFOCOM
2006
IEEE
15 years 3 months ago
Avoiding Oscillations Due to Intelligent Route Control Systems
Abstract— Intelligent Route Control (IRC) systems are increasingly deployed in multihomed networks. IRC systems aim to optimize the cost and performance of outgoing traffic, bas...
Ruomei Gao, Constantinos Dovrolis, Ellen W. Zegura
85
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ACSC
2004
IEEE
15 years 1 months ago
A RMI Protocol for Aglets
Aglets is a mobile agent system that allows an agent to move with its code and execution state across the network to interact with other entities. Aglets utilizes Java RMI to supp...
Feng Lu, Kris Bubendorfer