Sciweavers

59 search results - page 7 / 12
» Properties of Three Shadows on a Plane
Sort
View
PR
2007
293views more  PR 2007»
14 years 11 months ago
Mean shift-based clustering
In this paper, a mean shift-based clustering algorithm is proposed. The mean shift is a kernel-type weighted mean procedure. Herein, we first discuss three classes of Gaussian, C...
Kuo-Lung Wu, Miin-Shen Yang
ICCV
2007
IEEE
16 years 1 months ago
Coplanar Shadowgrams for Acquiring Visual Hulls of Intricate Objects
Acquiring 3D models of intricate objects (like tree branches, bicycles and insects) is a hard problem due to severe self-occlusions, repeated thin structures and surface discontin...
Shuntaro Yamazaki, Srinivasa G. Narasimhan, Simon ...
SIGGRAPH
1997
ACM
15 years 3 months ago
Object shape and reflectance modeling from observation
An object model for computer graphics applications should contain two aspects of information: shape and reflectance properties of the object. A number of techniques have been deve...
Yoichi Sato, Mark D. Wheeler, Katsushi Ikeuchi
VISUALIZATION
2005
IEEE
15 years 5 months ago
View-Dependent Rendering of Multiresolution Texture-Atlases
Real-time rendering of massively textured 3D scenes usually involves two major problems: Large numbers of texture switches are a well-known performance bottleneck and the set of s...
Henrik Buchholz, Jürgen Döllner
CGF
2011
14 years 3 months ago
Estimating Color and Texture Parameters for Vector Graphics
Diffusion curves are a powerful vector graphic representation that stores an image as a set of 2D Bezier curves with colors defined on either side. These colors are diffused over...
Stefan Jeschke, David Cline, Peter Wonka