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» Property Testing in Computational Geometry
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137
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CGA
2011
14 years 4 months ago
Intuitive Interactive Human-Character Posing with Millions of Example Poses
We present a data-driven algorithm for interactive 3D human character posing. We formulate the problem in a maximum a posteriori (MAP) framework by combining the user’s inputs w...
Xiaolin K. Wei, Jinxiang Chai
CVPR
2007
IEEE
16 years 2 months ago
A Surface-Growing Approach to Multi-View Stereo Reconstruction
We present a new approach to reconstruct the shape of a 3D object or scene from a set of calibrated images. The central idea of our method is to combine the topological flexibilit...
Martin Habbecke, Leif Kobbelt
87
Voted
MM
2000
ACM
98views Multimedia» more  MM 2000»
15 years 4 months ago
Determining computable scenes in films and their structures using audio-visual memory models
In this paper we present novel algorithms for computing scenes and within-scene structures in films. We begin by mapping insights from film-making rules and experimental results f...
Hari Sundaram, Shih-Fu Chang
103
Voted
ICCV
2003
IEEE
16 years 2 months ago
A Class of Photometric Invariants: Separating Material from Shape and Illumination
We derive a new class of photometric invariants that can be used for a variety of vision tasks including lighting invariant material segmentation, change detection and tracking, a...
Srinivasa G. Narasimhan, Visvanathan Ramesh, Shree...
115
Voted
SMA
2008
ACM
203views Solid Modeling» more  SMA 2008»
15 years 10 days ago
Interactive continuous collision detection between deformable models using connectivity-based culling
We present an interactive algorithm for continuous collision detection between deformable models. We introduce two techniques to improve the culling efficiency and reduce the numb...
Min Tang, Sean Curtis, Sung-Eui Yoon, Dinesh Manoc...