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» Protection of 3D Object Visual Representations
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SI3D
1995
ACM
15 years 1 months ago
Visual Navigation of Large Environments Using Textured Clusters
A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
Paulo W. C. Maciel, Peter Shirley
CVPR
2003
IEEE
15 years 11 months ago
A Bayesian Approach to Image-Based Visual Hull Reconstruction
We present a Bayesian approach to image-based visual hull reconstruction. The 3-D shape of an object of a known class is represented by sets of silhouette views simultaneously obs...
Kristen Grauman, Gregory Shakhnarovich, Trevor Dar...
WSCG
2003
144views more  WSCG 2003»
14 years 11 months ago
Progressive Transmission of Polyhedral Solids Using a Hierarchical Representation Scheme
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
Pedro Cano, Juan Carlos Torres, Francisco Velasco
SI3D
2006
ACM
15 years 3 months ago
Perceptually driven interactive geometry remeshing
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Lijun Qu, Gary W. Meyer
CVPR
2011
IEEE
14 years 5 months ago
What Makes a Chair a Chair?
Many object classes are primarily defined by their functions. However, this fact has been left largely unexploited by visual object categorization or detection systems. We propos...
Helmut Grabner, Juergen Gall, Luc VanGool