A visual navigation system is described which uses texture mapped primitives to represent clusters of objects to maintain high and approximately constant frame rates. In cases whe...
We present a Bayesian approach to image-based visual hull reconstruction. The 3-D shape of an object of a known class is represented by sets of silhouette views simultaneously obs...
Kristen Grauman, Gregory Shakhnarovich, Trevor Dar...
In the last years several 3D model compression methods for multiresolution applications have been presented, most of them using 3D meshes. Octrees are a natural multiresolution re...
Visual patterns on the surface of an object, such as two dimensional texture, are taken into consideration as part of the geometry remeshing process. Given a parameterized mesh an...
Many object classes are primarily defined by their functions. However, this fact has been left largely unexploited by visual object categorization or detection systems. We propos...