Both our visual and haptic systems contribute to the perception of the three dimensional world, especially the proximal perception of objects. The interaction of these systems has...
Resizing of 3D models can be very useful when creating new models or placing models inside different scenes. However, uniform scaling is limited in its applicability while straigh...
Vladislav Kraevoy, Alla Sheffer, Ariel Shamir, Dan...
This paper presents a practical technique to automatically compute approximations of polygonal representations of 3D objects. It is based on a previously developed model simplific...
Abstract. We describe a system for autonomous learning of visual object representations and their grasp affordances on a robot-vision system. It segments objects by grasping and mo...
Dirk Kraft, Renaud Detry, Nicolas Pugeault, Emre B...
We consider the problem of recovering 3D surface displacements using both shading and multi-view stereo cues. In contrast to traditional disparity or depth map representations, th...