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CHI
2004
ACM
15 years 8 months ago
How do users think about ubiquitous computing?
As ubiquitous computing technology migrates into the home environment, there has been a concurrent effort to allow users to build and customize such technologies to suit their own...
Khai N. Truong, Elaine M. Huang, Molly M. Stevens,...
VRST
2004
ACM
15 years 8 months ago
FreeWalk/Q: social interaction platform in virtual space
We have integrated technologies related to virtual social interaction, e.g. virtual environments, visual simulations, and lifelike characters. In our previous efforts to integrate...
Hideyuki Nakanishi, Toru Ishida
W4A
2004
ACM
15 years 8 months ago
The user experience: designs and adaptations
Specifications for accessibility of Web page do not necessarily guarantee a usable or satisfying Web experience for persons with disabilities. The needs of many of these individua...
Vicki L. Hanson
EKAW
2004
Springer
15 years 8 months ago
Graph-Based Acquisition of Expressive Knowledge
Capturing and exploiting knowledge is at the heart of several important problems such as decision making, the semantic web, and intelligent agents. The captured knowledge must be a...
Vinay K. Chaudhri, Kenneth S. Murray, John Pacheco...
NIME
2004
Springer
97views Music» more  NIME 2004»
15 years 8 months ago
Live Cinema: Designing an Instrument for Cinema Editing as a Live Performance
This paper describes the design of an expressive tangible interface for cinema editing as a live performance. A short survey of live video practices is provided. The Live Cinema i...
Michael Lew