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CIG
2005
IEEE
15 years 3 months ago
How to Protect Peer-to-Peer Online Games from Cheats
Abstract- Recently, P2P (peer-to-peer) online game systems have attracted a great deal of public attention. They work without central servers, thus, the maintenance and organizatio...
Haruhiro Yoshimoto, Rie Shigetomi, Hideki Imai
MSWIM
2009
ACM
15 years 4 months ago
A performance evaluation framework for fair solutions in ad hoc networks
Fairness in multihop ad hoc networks has received considerable attention in the literature. Many schemes have been proposed, which attempt to compute the “optimal” bit rates o...
Manos Dramitinos, Rémi Vannier, Isabelle Gu...
COST
1994
Springer
127views Multimedia» more  COST 1994»
15 years 1 months ago
Support for High-Performance Multipoint Multimedia Services
Existing and upcoming distributed multimedia applications require highly diverse services to satisfy their communication needs. Service integrated communication systems should be c...
Georg Carle, Jochen H. Schiller, Claudia Schmidt
WWW
2003
ACM
15 years 10 months ago
Integrating Adaptive Hypermedia Techniques and Open RDF-based Environments
The World Wide Web has not only revolutionized the area of traditional hypermedia, it is also starting to influence adaptive hypermedia research. The main feature of the World Wid...
Peter Dolog, Rita Gavriloaie, Wolfgang Nejdl, Jan ...
SRDS
1998
IEEE
15 years 1 months ago
AQuA: An Adaptive Architecture that Provides Dependable Distributed Objects
Dependable distributed systems are difficult to build. This is particularly true if they have dependability requirements that change during the execution of an application, and are...
Michel Cukier, Jennifer Ren, Chetan Sabnis, David ...