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» Protocol Models of Human-Computer Interaction
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CHI
2003
ACM
15 years 10 months ago
Just blink your eyes: a head-free gaze tracking system
We propose a head-free, easy-setup gaze tracking system designed for a gaze-based Human-Computer Interaction. Our system enables the user to interact with the computer soon after ...
Takehiko Ohno, Naoki Mukawa, Shinjiro Kawato
ECIS
2004
14 years 11 months ago
To play, or not to play: building a learning environment through computer simulations
This article analyzes the impact of a computer simulation (business game) on the users' perceived learning. The theoretical model developed in this paper is derived from the ...
Luigi Proserpio, Magni Magni
ACMDIS
2004
ACM
15 years 3 months ago
Between the dazzle of a new building and its eventual corpse: assembling the ubiquitous home
This paper presents the development of a lightweight component model that allows user to manage the
Tom Rodden, Andy Crabtree, Terry Hemmings, Boriana...
HRI
2006
ACM
15 years 3 months ago
A model for imitating human reaching movements
We present a model of human-like reaching movements. This model is then used to give a humanoid robot the ability to imitate human reaching motions. It illustrates that having a r...
Micha Hersch, Aude Billard
CHI
2007
ACM
15 years 10 months ago
Keystroke-level model for advanced mobile phone interaction
The design of applications using mobile devices needs a different quality assessment than those known for desktop applications. Of the many aspects that have to be taken into acco...
Paul Holleis, Friederike Otto, Heinrich Hussmann, ...