The paper presents a way to robustly command a system of systems as a single entity. Instead of modeling each component system in isolation and then manually crafting interaction p...
Abstract. To inform the design of interactive drama systems, we investigate the experience of an interactor being part of a story that they can have a fundamental influence on. Im...
Heuristic evaluations are an efficient low cost method for identifying usability problems in a biomedical research tool. Combining the results of these evaluations with findings fr...
Quantitative models of whole body expressive movement can be developed by combining methods form biomechanics, psychology, and statistics. The purpose of this paper was to use moti...
We describe the application of a pen model, and sub-pixel addressing (ClearPen), to render handwriting on an LCD display. This technique is shown to improve the legibility of hand...