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TIP
2010
205views more  TIP 2010»
15 years 26 days ago
Variational Region-Based Segmentation Using Multiple Texture Statistics
This paper addresses variational supervised texture segmentation. The main contributions are twofold. First, the proposed method circumvents a major problem related to classical t...
Imen Karoui, Ronan Fablet, Jean-Marc Boucher, Jean...
SRDS
2005
IEEE
15 years 11 months ago
Agile Store: Experience with Quorum-Based Data Replication Techniques for Adaptive Byzantine Fault Tolerance
Quorum protocols offer several benefits when used to maintain replicated data but techniques for reducing overheads associated with them have not been explored in detail. It is d...
Lei Kong, Deepak J. Manohar, Mustaque Ahamad, Arun...
CSEE
2009
Springer
16 years 22 days ago
An Evaluation of Using a Game Development Framework in Higher Education
This paper describes an application of a Game Development Framework (GDF) Microsoft XNA in software architecture (SA) course at Norwegian University of Science and Technology (NTN...
Bian Wu, Alf Inge Wang, Jan-Erik Strøm, Tro...
IJCNN
2007
IEEE
16 years 13 days ago
Encoding Complete Body Models Enables Task Dependent Optimal Behavior
— Many neural network models of (human) motor learning focus on the acquisition of direct goal-to-action mappings, which results in rather inflexible motor control programs. We ...
Oliver Herbort, Martin V. Butz
DSMML
2004
Springer
15 years 11 months ago
Understanding Gaussian Process Regression Using the Equivalent Kernel
The equivalent kernel [1] is a way of understanding how Gaussian process regression works for large sample sizes based on a continuum limit. In this paper we show how to approximat...
Peter Sollich, Christopher K. I. Williams