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AIIDE
2009
15 years 3 months ago
Improving Offensive Performance Through Opponent Modeling
Although in theory opponent modeling can be useful in any adversarial domain, in practice it is both difficult to do accurately and to use effectively to improve game play. In thi...
Kennard Laviers, Gita Sukthankar, David W. Aha, Ma...
143
Voted
EACL
2009
ACL Anthology
16 years 3 months ago
Re-Ranking Models for Spoken Language Understanding
Spoken Language Understanding aims at mapping a natural language spoken sentence into a semantic representation. In the last decade two main approaches have been pursued: generati...
Marco Dinarelli, Alessandro Moschitti, Giuseppe Ri...
153
Voted
IROS
2008
IEEE
230views Robotics» more  IROS 2008»
15 years 9 months ago
Visual recognition of grasps for human-to-robot mapping
— This paper presents a vision based method for grasp classification. It is developed as part of a Programming by Demonstration (PbD) system for which recognition of objects and...
Hedvig Kjellström, Javier Romero, Danica Krag...
139
Voted
BVAI
2007
Springer
15 years 8 months ago
Patterns of Binocular Disparity for a Fixating Observer
Abstract. Binocular information about the structure of a scene is contained in the relative positions of corresponding points in the two views. If the eyes rotate, in order to fix...
Miles E. Hansard, Radu Horaud
139
Voted
GPCE
2004
Springer
15 years 8 months ago
SourceWeave.NET: Cross-Language Aspect-Oriented Programming
Aspect-Oriented Programming (AOP) addresses limitations in the Object-Oriented (OO) paradigm relating to modularisation of crosscutting behaviour. In AOP, crosscutting behaviour is...
Andrew Jackson, Siobhán Clarke