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» Provably Good Surface Sampling and Approximation
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PG
2007
IEEE
14 years 18 days ago
QAS: Real-Time Quadratic Approximation of Subdivision Surfaces
We introduce QAS, an efficient quadratic approximation of subdivision surfaces which offers a very close appearance compared to the true subdivision surface but avoids recursion,...
Tamy Boubekeur, Christophe Schlick
CAD
1999
Springer
13 years 6 months ago
Computing offsets of NURBS curves and surfaces
This paper presents algorithms for computing offsets of NURBS curves and surfaces. The basic approach consists of four steps: (1) recognition of special curves and surfaces; (2) s...
Les A. Piegl, Wayne Tiller
ISVD
2010
IEEE
13 years 4 months ago
Guaranteed Quality Tetrahedral Delaunay Meshing for Medical Images
—In this paper, we present a Delaunay refinement algorithm for meshing 3D medical images. We prove that (a) all the tetrahedra of the output mesh have radius-edge ratio less tha...
Panagiotis A. Foteinos, Andrey N. Chernikov, Nikos...
SGP
2004
13 years 8 months ago
Signal-Specialized Parameterization for Piecewise Linear Reconstruction
We propose a metric for surface parameterization specialized to its signal that can be used to create more efficient, high-quality texture maps. Derived from Taylor expansion of s...
Geetika Tewari, John Snyder, Pedro V. Sander, Stev...
JMLR
2006
117views more  JMLR 2006»
13 years 6 months ago
On the Complexity of Learning Lexicographic Strategies
Fast and frugal heuristics are well studied models of bounded rationality. Psychological research has proposed the take-the-best heuristic as a successful strategy in decision mak...
Michael Schmitt, Laura Martignon