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» Provably Good Surface Sampling and Approximation
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PG
2007
IEEE
15 years 5 months ago
QAS: Real-Time Quadratic Approximation of Subdivision Surfaces
We introduce QAS, an efficient quadratic approximation of subdivision surfaces which offers a very close appearance compared to the true subdivision surface but avoids recursion,...
Tamy Boubekeur, Christophe Schlick
CAD
1999
Springer
14 years 11 months ago
Computing offsets of NURBS curves and surfaces
This paper presents algorithms for computing offsets of NURBS curves and surfaces. The basic approach consists of four steps: (1) recognition of special curves and surfaces; (2) s...
Les A. Piegl, Wayne Tiller
ISVD
2010
IEEE
14 years 10 months ago
Guaranteed Quality Tetrahedral Delaunay Meshing for Medical Images
—In this paper, we present a Delaunay refinement algorithm for meshing 3D medical images. We prove that (a) all the tetrahedra of the output mesh have radius-edge ratio less tha...
Panagiotis A. Foteinos, Andrey N. Chernikov, Nikos...
SGP
2004
15 years 2 months ago
Signal-Specialized Parameterization for Piecewise Linear Reconstruction
We propose a metric for surface parameterization specialized to its signal that can be used to create more efficient, high-quality texture maps. Derived from Taylor expansion of s...
Geetika Tewari, John Snyder, Pedro V. Sander, Stev...
96
Voted
JMLR
2006
117views more  JMLR 2006»
14 years 11 months ago
On the Complexity of Learning Lexicographic Strategies
Fast and frugal heuristics are well studied models of bounded rationality. Psychological research has proposed the take-the-best heuristic as a successful strategy in decision mak...
Michael Schmitt, Laura Martignon