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EL
2002
181views more  EL 2002»
14 years 9 months ago
Aspects of networking in multiplayer computer games
Distributed, real-time multiplayer computer games (MCGs) are in the vanguard of utilizing the networking possibilities. Although related research have been done in military simulat...
Jouni Smed, Timo Kaukoranta, Harri Hakonen
GRID
2007
Springer
14 years 9 months ago
Managing Role-Based Access Control Policies for Grid Databases in OGSA-DAI Using CAS
In this paper, we present a role-based access control method for accessing databases through the Open Grid Services Architecture – Data Access and Integration (OGSA-DAI) framewor...
Anil L. Pereira, Vineela Muppavarapu, Soon M. Chun...
HCI
2009
14 years 7 months ago
Neurocognitive Workload Assessment Using the Virtual Reality Cognitive Performance Assessment Test
The traditional approach to assessing neurocognitive performance makes use of paper and pencil neuropsychological assessments. This received approach has been criticized as limited...
Thomas D. Parsons, Louise Cosand, Christopher G. C...
CLUSTER
2004
IEEE
14 years 9 months ago
DyRAM: An Active Reliable Multicast Framework for Data Distribution
Group communications (multicast) are foreseen to be one of the most critical yet challenging technologies to meet the exponentially growing demands for data distribution in a large...
Moufida Maimour, CongDuc Pham
IC
2007
14 years 11 months ago
Resource Matching in a Peer-to-Peer Computational Framework
- The rise in high speed networks has led to an increased interest in the development of grid computing frameworks; the ubiquity of the broadband Internet connection has fostered w...
Daniel Santoni, Michael Katchabaw