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MIDDLEWARE
2005
Springer
15 years 3 months ago
Matrix: Adaptive Middleware for Distributed Multiplayer Games
Building a distributed middleware infrastructure that provides the low latency required for massively multiplayer games while still maintaining consistency is non-trivial. Previous...
Rajesh Krishna Balan, Maria Ebling, Paul Castro, A...
AIIDE
2008
15 years 4 days ago
Combining Model-Based Meta-Reasoning and Reinforcement Learning for Adapting Game-Playing Agents
Human experience with interactive games will be enhanced if the software agents that play the game learn from their failures. Techniques such as reinforcement learning provide one...
Patrick Ulam, Joshua Jones, Ashok K. Goel
IUI
2009
ACM
15 years 6 months ago
A probabilistic mental model for estimating disruption
Adaptive software systems are intended to modify their appearance, performance or functionality to the needs and preferences of different users. A key bottleneck in building effec...
Bowen Hui, Grant Partridge, Craig Boutilier
CN
1999
107views more  CN 1999»
14 years 9 months ago
Programmable mobile networks
We present the design, implementation and evaluation of an open programmable mobile network based on distributed object technology called mobiware that dynamically exploits the in...
Andrew T. Campbell, Michael E. Kounavis, Raymond R...
ICIP
2005
IEEE
15 years 11 months ago
A context adaptation model for the compression of images with a reduced number of colors
Recently, Chen et al. proposed a method for compressing color-quantized images that is based on a binary tree representation of colors and on context-based arithmetic coding with ...
António J. R. Neves, Armando J. Pinho