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» Proving Abstract Non-interference
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FUIN
2006
85views more  FUIN 2006»
15 years 3 months ago
Towards Integrated Verification of Timed Transition Models
Abstract. This paper describes an attempt to combine theorem proving and model-checking to formally verify real-time systems in a discrete time setting. The Timed Automata Modeling...
Mark Lawford, Vera Pantelic, Hong Zhang
FMSD
2007
101views more  FMSD 2007»
15 years 3 months ago
Timed substitutions for regular signal-event languages
In the classical framework of formal languages, a refinement n is modeled by a substitution and an abstraction by an inverse substitution. These mechanisms have been widely studie...
Béatrice Bérard, Paul Gastin, Antoin...
IJVR
2007
128views more  IJVR 2007»
15 years 3 months ago
Occlusion Management in Immersive and Desktop 3D Virtual Environments: Theory and Evaluation
—We present an empirical usability experiment studying the relative strengths and weaknesses of three different occlusion management techniques for discovering and accessing obje...
Niklas Elmqvist, Mihail Eduard Tudoreanu
AI
2002
Springer
15 years 3 months ago
On the computational complexity of assumption-based argumentation for default reasoning
ko et al. have recently proposed an abstract framework for default reasoning. Besides capturing most existing formalisms and proving that their standard semantics all coincide, th...
Yannis Dimopoulos, Bernhard Nebel, Francesca Toni
SIGCSE
2002
ACM
126views Education» more  SIGCSE 2002»
15 years 3 months ago
Design patterns for games
Designing a two-person game involves identifying the game model to compute the best moves, the user interface (the "view") to play the game, and the controller to coordi...
Dung Zung Nguyen, Stephen B. Wong