—This paper builds a generic modeling framework for analyzing the edge-creation process in dynamic random graphs in which nodes continuously alternate between active and inactive...
We present a deterministic model for on-line social networks based on transitivity and local knowledge in social interactions. In the Iterated Local Transitivity (ILT) model, at ea...
Anthony Bonato, Noor Hadi, Paul Horn, Pawel Pralat...
Recent computational approaches to action imitation have advocated the use of hierarchical representations in the perception and imitation of demonstrated actions. Hierarchical re...
The use of statically compiled search networks for ASR systems using huge vocabularies and complex language models often becomes challenging in terms of memory requirements. Dynam...
We introduce a game setting called a joint process, where the history of actions determine the state, and the state and agent properties determine the payoff. This setting is a sp...