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APPROX
2009
Springer
108views Algorithms» more  APPROX 2009»
15 years 4 months ago
Strong Parallel Repetition Theorem for Free Projection Games
The parallel repetition theorem states that for any two provers one round game with value at most 1 − (for < 1/2), the value of the game repeated n times in parallel is at mo...
Boaz Barak, Anup Rao, Ran Raz, Ricky Rosen, Ronen ...
COMPGEOM
2010
ACM
15 years 3 months ago
A kinetic triangulation scheme for moving points in the plane
We present a simple randomized scheme for triangulating a set P of n points in the plane, and construct a kinetic data structure which maintains the triangulation as the points of...
Haim Kaplan, Natan Rubin, Micha Sharir
IPPS
2010
IEEE
14 years 8 months ago
Distributed advance network reservation with delay guarantees
New architectures have recently been proposed and deployed to support end-to-end advance reservation of network resources. These architectures rely on the use a centralized schedul...
Niloofar Fazlollahi, David Starobinski
CPAIOR
2007
Springer
15 years 4 months ago
Best-First AND/OR Search for 0/1 Integer Programming
Abstract. AND/OR search spaces are a unifying paradigm for advanced algorithmic schemes for graphical models. The main virtue of this representation is its sensitivity to the struc...
Radu Marinescu 0002, Rina Dechter
COLT
2010
Springer
14 years 8 months ago
Forest Density Estimation
We study graph estimation and density estimation in high dimensions, using a family of density estimators based on forest structured undirected graphical models. For density estim...
Anupam Gupta, John D. Lafferty, Han Liu, Larry A. ...