Sciweavers

20 search results - page 3 / 4
» Psychologically Verified Player Modelling
Sort
View
COMSIS
2006
129views more  COMSIS 2006»
15 years 12 days ago
Constraint-Based Knowledge Representation for Individualized Instruction
Traditional knowledge representations were developed to encode complete, explicit and executable programs, a goal that makes them less than ideal for representing the incomplete an...
Stellan Ohlsson, Antonija Mitrovic
COOPIS
2002
IEEE
15 years 5 months ago
On Real-Time Top k Querying for Mobile Services
Mobile services offering multi-feature query capabilities must meet tough response time requirements to gain customer acceptance. The top-k query model is a popular candidate to im...
Wolf-Tilo Balke, Ulrich Güntzer, Werner Kie&s...
114
Voted
GLOBECOM
2010
IEEE
14 years 10 months ago
Cooperation Stimulation in Cognitive Networks Using Indirect Reciprocity Game Modelling
In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their ow...
Yan Chen, K. J. Ray Liu
106
Voted
INFOCOM
2011
IEEE
14 years 3 months ago
On adaptive-width channel allocation in non-cooperative, multi-radio wireless networks
—Due to the limitation of radio spectrum resource and fast growing of wireless applications, careful channel allocation is highly needed to mitigate the performance degradation o...
Fan Wu, Nikhil Singh, Nitin H. Vaidya, Guihai Chen
103
Voted
TCOM
2011
130views more  TCOM 2011»
14 years 7 months ago
Indirect Reciprocity Game Modelling for Cooperation Stimulation in Cognitive Networks
—In cognitive networks, since nodes generally belong to different authorities and pursue different goals, they will not cooperate with others unless cooperation can improve their...
Yan Chen, K. J. Ray Liu